[구버전] 인챈별이팩트 소스
위치는 L1attack.java
// //////////// 9검 부터 이펙추타 ////////////////
if(_weaponEnchant == 9){
int chance = _random.nextInt(100) + 1;
if(chance <12) {
weaponTotalDamage += 15;
_pc.sendPackets(new S_SkillSound(_targetId , 4552));//블랙홀
_pc.broadcastPacket(new S_SkillSound(_targetId , 4552));//블랙홀
}
}
if(_weaponEnchant == 10){
int chance = _random.nextInt(100) + 1;
if(chance <12) {
weaponTotalDamage += 25;
_pc.sendPackets(new S_SkillSound(_targetId , 6703));//빨간뇌전
_pc.broadcastPacket(new S_SkillSound(_targetId , 6703));//빨간뇌전
}
}
if(_weaponEnchant == 11){
int chance = _random.nextInt(100) + 1;
if(chance <13) {
weaponTotalDamage += 30;
_pc.sendPackets(new S_SkillSound(_targetId , 4581));//검정땅이펙
_pc.broadcastPacket(new S_SkillSound(_targetId , 4581));//검정땅이펙
}
}
if(_weaponEnchant == 12){
int chance = _random.nextInt(100) + 1;
if(chance <14) {
weaponTotalDamage += 35;
_pc.sendPackets(new S_SkillSound(_targetId , 4459));//뇌전1
_pc.broadcastPacket(new S_SkillSound(_targetId , 4459));//뇌전1
_pc.sendPackets(new S_SkillSound(_targetId , 4843));//뇌전2
_pc.broadcastPacket(new S_SkillSound(_targetId , 4843));//뇌전2
}
}
if(_weaponEnchant == 13){
int chance = _random.nextInt(100) + 1;
if(chance <15) {
weaponTotalDamage += 40;
_pc.sendPackets(new S_SkillSound(_targetId , 4890));//땅뚤은파란불1
_pc.broadcastPacket(new S_SkillSound(_targetId , 4890));//땅뚤은파란불1
_pc.sendPackets(new S_SkillSound(_targetId , 4891));//땅뚤은파란불2
_pc.broadcastPacket(new S_SkillSound(_targetId , 4891));//땅뚤은파란불2
}
}
if(_weaponEnchant == 14){
int chance = _random.nextInt(100) + 1;
if(chance <16) {
weaponTotalDamage += 50;
_pc.sendPackets(new S_SkillSound(_targetId , 4894));//땅뚤은빨간불1
_pc.broadcastPacket(new S_SkillSound(_targetId , 4894));//땅뚤은빨간불1
_pc.sendPackets(new S_SkillSound(_targetId , 4895));//땅뚤은빨간불2
_pc.broadcastPacket(new S_SkillSound(_targetId , 4895));//땅뚤은빨간불2
}
}
if(_weaponEnchant == 15){
int chance = _random.nextInt(100) + 1;
if(chance <18) {
weaponTotalDamage += 60;
_pc.sendPackets(new S_SkillSound(_targetId , 4906));//땅뚤은검은불1
_pc.broadcastPacket(new S_SkillSound(_targetId , 4906));//땅뚤은검은불1
_pc.sendPackets(new S_SkillSound(_targetId , 4907));//땅뚤은검은불2
_pc.broadcastPacket(new S_SkillSound(_targetId , 4907));//땅뚤은검은불2
_pc.sendPackets(new S_SkillSound(_targetId , 4167));//공기폭파
_pc.broadcastPacket(new S_SkillSound(_targetId , 4167));//공기폭파
_pc.sendPackets(new S_SkillSound(_targetId , 4631));//부드러운검정
_pc.broadcastPacket(new S_SkillSound(_targetId , 4631));//부드러운검정
}
}
// //////////// 9검 부터 이펙추타 ////////////////